<?xml version="1.0" encoding="UTF-8"?><xml><records><record><source-app name="Biblio" version="7.x">Drupal-Biblio</source-app><ref-type>17</ref-type><contributors><authors><author><style face="normal" font="default" size="100%">Robert A. Wisher</style></author><author><style face="normal" font="default" size="100%">J. Dexter Fletcher</style></author></authors></contributors><titles><title><style face="normal" font="default" size="100%">The Case for Advanced Distributed Learning</style></title><secondary-title><style face="normal" font="default" size="100%">Information &amp; Security: An International Journal</style></secondary-title></titles><keywords><keyword><style  face="normal" font="default" size="100%">cost effectiveness</style></keyword><keyword><style  face="normal" font="default" size="100%">distributed learning</style></keyword><keyword><style  face="normal" font="default" size="100%">learning objects</style></keyword><keyword><style  face="normal" font="default" size="100%">SCORM</style></keyword><keyword><style  face="normal" font="default" size="100%">sharable content objects</style></keyword><keyword><style  face="normal" font="default" size="100%">training effectiveness</style></keyword></keywords><dates><year><style  face="normal" font="default" size="100%">2004</style></year><pub-dates><date><style  face="normal" font="default" size="100%">2004</style></date></pub-dates></dates><volume><style face="normal" font="default" size="100%">14</style></volume><pages><style face="normal" font="default" size="100%">17-25</style></pages><language><style face="normal" font="default" size="100%">eng</style></language><abstract><style face="normal" font="default" size="100%">The Advanced Distributed Learning (ADL) initiative represents a global effort to accelerate large-scale development of dynamic and cost-effective learning environments. The brief history of ADL is described, its current status if reviewed, and its future are considered in this paper. The goal of the ADL initiative is to ensure access to high quality education and training, tailored to individual needs, developed and delivered cost-effectively, available anytime and anywhere. This goal is viewed as something that can be achieved affordably, and thereby made feasible, only through the use of technology – specifically computer technology. ADL is establi-shing a common technical framework for computer and Web-based learning, called the SCORM (Sharable Content Object Reference Model). The application of SCORM fosters the creation of reusable learning content as “instructional objects.” It also seeks to stimulate a vigorous global market for these products. ADL is preparing for a world where communications networks and personal delivery devices are pervasive and inexpensive, as well as transparent to the users in terms of ease of use, bandwidth and portability. Much current ADL effort is an attempt to understand how best to utilize the next generation technology infrastructure for learning anytime, anywhere, either within the SCORM model or with technologies that can converse with SCORM.</style></abstract></record><record><source-app name="Biblio" version="7.x">Drupal-Biblio</source-app><ref-type>17</ref-type><contributors><authors><author><style face="normal" font="default" size="100%">Greta Keremidchieva</style></author><author><style face="normal" font="default" size="100%">Plamen Yankov</style></author></authors></contributors><titles><title><style face="normal" font="default" size="100%">Challenges and Advantages of Distance Learning Systems</style></title><secondary-title><style face="normal" font="default" size="100%">Information &amp; Security: An International Journal</style></secondary-title></titles><keywords><keyword><style  face="normal" font="default" size="100%">client/server.</style></keyword><keyword><style  face="normal" font="default" size="100%">distributed learning</style></keyword><keyword><style  face="normal" font="default" size="100%">intelligent software agent</style></keyword><keyword><style  face="normal" font="default" size="100%">learning management system (LMS)</style></keyword><keyword><style  face="normal" font="default" size="100%">manager/agent paradigm</style></keyword><keyword><style  face="normal" font="default" size="100%">Network Management System</style></keyword></keywords><dates><year><style  face="normal" font="default" size="100%">2001</style></year></dates><volume><style face="normal" font="default" size="100%">6</style></volume><pages><style face="normal" font="default" size="100%">115-121</style></pages><language><style face="normal" font="default" size="100%">eng</style></language><abstract><style face="normal" font="default" size="100%">: The authors analyze the role of distance learning in the training process. Particular emphasis is placed on some problems and challenges connected to new methodology and technologies. Most ideas expressed in the article are the result of the authors' practical experience in constructing and implementing distance learning systems. Connected to the problems in the realization of projects for distance education, the article brings up the issue how important it is for their software designers to apply some of the proven in action current approaches for constructing network management software for distributed systems and application software, designed to support the process of distance education and existing strategies for controlling dynamical data exchange in the world wide computer networks.</style></abstract></record></records></xml>